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Creating bucket asset in Maya

  • Ray Malik
  • Dec 11, 2015
  • 1 min read

So next, after creating the concept art for my bucket asset which was pretty easy, I went into Maya and started modelling- using a range of tools that I've learned and practised with such as; the extrude tool, resizing, inserting edge loops, editing the vertices and faces of an object and more. In the end I ended up with a nice looking bucket and I just added a blue colour to it.


 
 
 

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